Jul. 30th, 2010

omorka: (Ariloulaleelay)
So I've been playing rather a lot of the various Civ IV games lately, since [livejournal.com profile] bassfingers got the Steam versions of them for me as a birthday present.

One of them - Civ IV: Colonization - isn't really an expansion of Civ IV; it's a resource-management game (much more resource-management-heavy than regular Civ IV) that largely uses the Civ engine. And I suck at it. I've played four or five games through on the easiest level, and not only have I not won once, I've never successfully started a revolution.

See, I keep ending the game with a reasonably-sized territory, a huge treasury, strong relationships with my Native neighbors, good relationships with my fellow colonies, a decent relationship with the monarch, a handful of soldiers, and lots of fat & happy citizens who aren't particularly interested in revolting. While this is generally how I play turn-based resource-management strategy games, it is not a winning strategy when the game requires that my citizens rise up against oppression and tyranny in order for me to successfully complete the game.

Clearly, I'm Doing It Wrong.
omorka: (Ariloulaleelay)
So I've been playing rather a lot of the various Civ IV games lately, since [livejournal.com profile] bassfingers got the Steam versions of them for me as a birthday present.

One of them - Civ IV: Colonization - isn't really an expansion of Civ IV; it's a resource-management game (much more resource-management-heavy than regular Civ IV) that largely uses the Civ engine. And I suck at it. I've played four or five games through on the easiest level, and not only have I not won once, I've never successfully started a revolution.

See, I keep ending the game with a reasonably-sized territory, a huge treasury, strong relationships with my Native neighbors, good relationships with my fellow colonies, a decent relationship with the monarch, a handful of soldiers, and lots of fat & happy citizens who aren't particularly interested in revolting. While this is generally how I play turn-based resource-management strategy games, it is not a winning strategy when the game requires that my citizens rise up against oppression and tyranny in order for me to successfully complete the game.

Clearly, I'm Doing It Wrong.

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