What I Want In A Video Game
Jan. 27th, 2010 11:08 pmOkay. Let's lay this out on the table:
1) Games that require aim are right out. I can't shoot straight for crap. My physical aim with an air rifle is significantly better than my aim with either a game controller or a mouse.
2) I like games that require long-term planning and slow build-up.
3) I'm really not all that into combat. I understand it needing to occur occasionally, but the ability to avoid it through diplomacy or stealth is really a good thing for me. But turn-based combat is infinitely preferable to real-time.
4) Character development is great, although I can handle a game without it if the strategy element is compelling enough and the world is interesting.
5) Puzzle games rarely work for me for more than a few hours total. Either I've figured it out by then, or I get bored., or I get frustrated and abandon it.
My idea of the Best Game Ever is StarCon II, but I like playing it with a college-aged boy to do the impossible combat bits, at least until the mothership is kitted out and I can blow Ur-Quan out of the sky in three volleys. I am also very, very fond of Civs III and IV. Majesty was a lot of fun, if kind of trivial. Age of Empires II had its irksome aspects, but overall I liked it. Warcraft I and II and Starcraft, ditto. (Warcraft III has never done much for me, although I'm not sure why.)
My favorite game, as opposed to the one I think is the best, is still Masters of Orion II. MOO I was also a lot of fun, if kind of primitive by current standards.
Which bings me to the question: I'm looking for a new favorite waste of time to keep in the iPod Touch. Has anyone seen anything MOO-like, or, failing that, either StarCon-like or Civ-like, out there in the wacky mishmash of iPhone apps?
1) Games that require aim are right out. I can't shoot straight for crap. My physical aim with an air rifle is significantly better than my aim with either a game controller or a mouse.
2) I like games that require long-term planning and slow build-up.
3) I'm really not all that into combat. I understand it needing to occur occasionally, but the ability to avoid it through diplomacy or stealth is really a good thing for me. But turn-based combat is infinitely preferable to real-time.
4) Character development is great, although I can handle a game without it if the strategy element is compelling enough and the world is interesting.
5) Puzzle games rarely work for me for more than a few hours total. Either I've figured it out by then, or I get bored., or I get frustrated and abandon it.
My idea of the Best Game Ever is StarCon II, but I like playing it with a college-aged boy to do the impossible combat bits, at least until the mothership is kitted out and I can blow Ur-Quan out of the sky in three volleys. I am also very, very fond of Civs III and IV. Majesty was a lot of fun, if kind of trivial. Age of Empires II had its irksome aspects, but overall I liked it. Warcraft I and II and Starcraft, ditto. (Warcraft III has never done much for me, although I'm not sure why.)
My favorite game, as opposed to the one I think is the best, is still Masters of Orion II. MOO I was also a lot of fun, if kind of primitive by current standards.
Which bings me to the question: I'm looking for a new favorite waste of time to keep in the iPod Touch. Has anyone seen anything MOO-like, or, failing that, either StarCon-like or Civ-like, out there in the wacky mishmash of iPhone apps?